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Head 1

$49
or
Royalty Free License
- All Extended Uses
Included Formats
Apr 29, 2014
CheckMate Pro Certified
3ds Max 2011 mental ray
3D Studio
Collada
FBX
OBJ
eyebrows_transp.jpg
eyelashes_transp.jpg
hair_color4.jpg
hair_transp.jpg
hair_transp_slim.jpg
Local_Env.jpg
Bump.png
cornea_Bump.png
Epidermal.png
eye.png
eye_Glow.png
Overal difuse.png
Reflect edge.png
Specular.png
Subdermal.png

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3D Model Specifications
Product ID:814122
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,853
Vertices:2,300
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2013
Currently sells 82 products
Achievements:
Product Rating
Unrated
Description
This is a model of a Human head.

Originally created with 3ds Max 2011


|| USAGE ||


This model is an accurate representation of Human head using a scale of 1unit = 1 mm.


|| SPECS ||

This model contains 55 separate objects
This model contains 1853 polygons with TurboSmooth OFF
The Head contains 946 Polygons(876 quads, 70 tris, and 0 ngons)
Hair is done with geometry and transperancy.
This model contains only mental ray materials(SSS for the head and Arch_Design for the

other objects)

|| PRESENTATION IMAGES ||

All preview images are rendered with mental ray Renderer
No Photoshop or compositing used, Product is ready to render out-of-the-box.


|| TEXTURES ||

Head(SSS fast skin with displacement) - .png 2048 x 2048 :

Overal difuse
Epidermal
Subdermal
Specular
Reflect_edge_weight
Bump

Local_Env.jpg 2000 x 1000

Hair:

hair_transp.jpg 500 x 2048
hair_transp_slim.jpg 168 x 2048
hair_color4'jpg 104 x 530

Eyes: .png 1500 x 1500

eye
eye_Glow
cornea_Bump

Local_Env.jpg 2000 x 1000


Eyebrows:

eyebrows_transp.jpg 2048 x 2048

Eyelashes:

eyelashes_transp.jpg 1024 x 1024

|| GENERAL ||

Model is built to real-world scale
Units used: mm.
Scene objects are organized by layers / groups.
No third-party renderer or plug-ins needed in order to use this product.

|| ANIMATIONS ||


No animations


|| ADDITIONAL NOTES ||


File formats other than 3ds Max exported as base mesh (not smoothed)
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