A metanurbs object, with approx 4500 polys (2500 without eyes) 18 morph targets alow for 1000s of combinations, additional morph targets can be easily added by a competent modeler. Teeth, gums and tongue use materials not texture maps. The face/head is fully texture maped and uses UV's for texture placement. the object contains three bones for basic movement. ie. looking left and right. Scene file not included.