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Human Anatomy - Eye Section

3D Model License: Standard    Upgrade License
Jan 3, 2014
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2014  |  V-Ray 2.40
3ds Max 2011  |  V-Ray 2.40
3ds Max 2014  |  Default Scanline 2014
3ds Max 2011  |  Default Scanline 2011
FBX 2006
OBJ 2014
3D Model Specifications
28,085 Polygons
28,306 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 677870
49 Products
Since 2012
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This is a realistic model of a human eye section. It is low poly with meshsmooth modifier on top.

There is two main divisions; left side of human eye and the right side of human eye. In both sides of the eye there are:
Sclera
Retina
Iris
Chloroid
Lens
Cornea
Upper muscles
Lower muscles
Middle muscles

For special purpose there are some elements that are beside left and right side in whole elements as well.

Cornea
Lens
Eye ligaments (ciliary muscles)
Anterior chamber

Objects are linked in to left and right dummy object.

Two transparent textures with names are included.

Materials are V -Ray and procedures that comes with 3ds Max. They are full adjustable so you can get any color you wish - this is for v1 model V2 model use real textures.

Note:
The original model was refined to meet V2 Pro Certificate and because of easier texture conversion all materials are now textured with diffuse and bump slot. Textures Are 2048x2048 px hand made (not photographed)

The original model is prepared with V-Ray materials but another instance is made with standard materials.

Both V-Ray and Standard version was saved in 3Ds Max 2011 version as well.

The exported model in .OBJ .FBX format use baked textures with single automatic UWV channel as well for easier material conversions.
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