Low Poly PBR 3D model with textures, ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Perfect for PBR rendering and game engines like Unreal, Unity, CryEngine etc. Hoe in assembled and disassembled condition, Consists of a wooden handle and a metal working part.
Package contains 3D model hoe_mesh in Midpoly and Lowpoly Resolution (turbosmooth 3ds max) Disabled modifier Edit Poly. The model is configured for use and rendering in 3ds max VRay 3.5 Substance Painter 2.3.1 Marmoset Toolbag 3 Unity 5.Textures for
Marmoset Toolbag 3 and Unity 5 are in the archive Textures_MarmosetToolbag3_Unity5.rar
3dsmax scenes version 2017-2014 PBRTextures is in the archive hoe_scene3dsmax_2017_textures.rar with textures (format - .exr). In a separate archive hoe_3dsmax_materials.zip is a VRay material called hoe_materials.Model in the 3ds max scene is one object with
different ID materials. In the hoe_mesh model in the modifier stack, there's the Edit Poly modifier, you can turn it on if you want the
iron part of the hoe to separate from the wooden one. There is also a turbosmooth modifier for smoothing.
Marmoset Scene with shaders and light setup is in the archive hoe_marmoest_scene_tbag3.rar Substance Painter 2.3.1 Scene with the materials Grip_wood.spsm and hoe_mat.spsm is in the archive
hoe_scene_materials_subpstancepoint.rar Unity 5 hoe_unitypackage.unitypackage in hoe_unitypackage.rar
FBX file in hoe_fbx.rar OBJ file in hoe_obj.ra
Included textures: for 3ds max VRay 3.5 (format - .exr) Resolution: 4096x4096 px
Diffuse Normal Bump Glossiness Roughness Metallic HDR
Included textures: for Unity 5, Marmoset Toolbag 3 (format - .png) Resolution: 4096x4096 px
Normal Gloss Albedo Metalness AO HDR
Scene: in 3ds Max 2017 and 3ds Max 2014 VRay 3.5 Ready for rendering from different cameras. HDR map corsica_beach.exr is used as environment in 3ds max, Marmoset Toolbag 3, Unity 5, substance painter