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Grocery Shelves - Chips

3D Model License: Standard    Upgrade License
Sep 29, 2011
CheckMate Lite Certified
FORMATS
NATIVE
3ds Max 9  |  Default Scanline
trueSpace  |  3Delight
Lightwave 6  |  Default Scanline
Maya 5  |  Default Scanline
3D Studio
OBJ
3D Model Specifications
20,674 Polygons
19,666 Vertices
Polygonal Ngons used Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 619662
259 Products
Since 2003
44

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The BlueBrain3D grocery collection features low polygon models optimized to look great but render fast.

LOW POLY

Individual objects are low poly, suitable for games or real-time applications.

EASY MATERIALS

Our new standard for material setup is to use as few texture maps as possible and the most basic materials possible so you can achieve good results immediately. Even though there are dozens of unique items in this model set, they all reference only a few texture maps so there's not many materials to manage or customize.

FAST RENDERS

It's possible to achieve more realistic results with sophisticated shaders, advanced lighting and renderers like VRay - but those improvements come at a significant cost in terms of render time. We worked with basic materials only, no procedural maps, no Fresnel shaders, no advanced lighting – all optimized to keep render speed fast yet produce fairly realistic results.

WELL ORGANIZED

Objects are to scale (or very close), all materials are well named, all texture maps are well named and organized, all reflection maps reference the same map so you can easily change reflections on all materials - and we took care to test the converted formats to insure the conversions were successful. We're confident you'll find the models easy to work with and customize to your needs.

DISCLAIMER

As low poly models they are not intended for tight close-up renders. The models were produced in MAX and converted to other formats. Some customization of lighting, reflections, environment, render settings etc will be required to achieve identical results to preview images.

SUPPORT

We're confident the models will import correctly, take a minimum amount of effort to integrate and customize in your scene, and will render well. If you encounter any difficulties or require the models in another format, let us know and we'll do our best to help quickly - we know the deadline is always near.

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