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3D model Gray Western 50G Payphone

Sep 12, 2020
CheckMate Pro Certified
FORMATS
NATIVE
Cinema 4D R21  |  Advanced Render R21
Maya 2020.2  |  Arnold 4.0.3.2
Maya 2020.2  |  Redshift 2.6.56
Cinema 4D R21  |  Arnold 3.0.4.1
Cinema 4D R21  |  Redshift 2.6.56
FBX 7.7.2019
OBJ R21
Other Files
Gray_Western_50G CheckMate.rar
Previews
3D Model Specifications
18,000 Polygons
18,044 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1599633
8 Products
Since 2015
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Gray / Western Electric 50G Payphone
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Gray / Western Electric 50G Payphone - original 3 slot telephone from the 1920s.
3D model based on a real object and created according to the original dimensions.
However, it is not 100 percent accurate, but quite close enough..
All main parts of the model are separated objects, so you can easy change all materials or animate it.
The 3D model fully UV unwrapped.
All textures are 8K PBR (Physically Based Rendering) and have both main PBR workflow textures sets (Metal/Rough and Spec/Gloss).

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Possible render options: C4D Standard Advanced Render, C4D Physical Render, Arnold for C4D, Redshift for C4D, Arnold for Maya, Redshift for Maya.
I also added FBX and OBJ files, although the mesh itself is ok and all required textures are present,
for FBX and OBJ you will have to setup materials and configure render settings yourself.
All preview images rendered using Cinema 4D Redshift Render.

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Modeled in Cinema 4D R21.
All polygons quads.
Real world units (centimeters).
Textures resolutions 8192*8192 px.
The scene ready to render.

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Please note that the HDRI environment map (Gray_Western_50G.hdr) created by me and used for scene lighting and reflections is included!
However, the other HDRI map and object (table), which you can see on some previews are not included!
They used just to show different light scenarios and interaction of materials with different light conditions.
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