This is a generic desktop chassis that can be used as a gaming PC or be slightly modified for an office environment. The model consists of a chassis and some interior components - not all hardware needed for a working PC has been included.
|| SPECS ||
This model contains 61 separate objects. This model contains 303720 polygons. This model contains V-Ray materials only. Objects have been unwrapped only where necessary, the rest have been textured using procedural textures.
|| PRESENTATION IMAGES ||
All preview images are rendered with Vray. The additional elements in the signature context image are not included in the scene.
|| TEXTURES ||
1140 x 799 PNG (black_metal_brushed_refl_seamless) Brushed metal front and top panel reflection. 1140 x 799 PNG (black_metal_brushed_seamless) Brushed metal front and top panel colour. 3072 x 3072 JPG (chassis_front_panel) Front panel icons. 1024 x 1024 JPG (dimm_slot_diffuse) Motherboard dimm slot colour. 1024 x 1024 JPG (dimm_slot_refl) - motherboard dimm slot reflection. 2048 x 2048 JPG (io_shield_bump) - IO shield bump map. 2048 x 2048 JPG (io_shield_diffuse) - IO shield colour map. 2048 x 2048 JPG (io_shield_ reflect) - IO shield reflection map. 2048 x 2048 JPG (motherboard_pattern) - Generic circuit board pattern on motherboard. 500 x 500 JPG (power_supplu_button_diffuse) - On/off button of poser supply colour. 615 x 466 JPG (round_hole_mesh_opacity) - Mesh transparency pattern on the front and side of chassis.
HDRI map - EXR (TS_HDRI_CarStudio_Classic) - Used as the texture of the reflection dome light.
|| GENERAL ||
Model is built to real-world scale. Units used: millimeters. The maximum height of the chassis is 505 mm. V-Ray is REQUIRED in order to render this product with the current materials.
|| ADDITIONAL NOTES ||
The model is intended to use as-is, without individual elements removed for use elsewhere. Basic scene with light and a depth-of-field camera has been included.