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Gemtech TUNDRA Silencer, 9mm, Tan

$49$34.30
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gemtech", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Dec 27, 2012
CheckMate Pro Certified
3ds Max 2010 Default Scanline
OBJ
FBX 2009.4
Gemtech_TUNDRA_HP_Max2010.zip
Source high-poly mesh
Gemtech_TUNDRA_Tan_DX_Max2010.zip
Real-time DirectX material
Gemtech_TUNDRA_Tan.PSD.rar
4096x2048 PSD

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3D Model Specifications
Product ID:713291
Published:
Geometry:Polygonal Quads/Tris
Polygons:374
Vertices:399
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2006
Currently sells 43 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model , including the brand "gemtech", is not affiliated with or endorsed by the original rights holders.

Description
High quality game model of Gemtech TUNDRA 9mm sound suppressor has been originally made in 3ds MAX2010. Preview images were rendered with Default Scanline and also taken from 3ds max and Unreal Development Kit (UDK) Editor viewports.

It's intended for game developers to use it in AAA FPS videogames and so on.

Features:

- Correct scale and accurate representation of the original Gemtech TUNDRA 9mm sound suppressor.
- Model is fully textured with all materials applied.
- High quality high resolution textures.
- No UV overlapping
- All textures correspond to game engines requirements.
- Real-time standard 3ds MAX2010 additionally included.

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Scale: millimeters

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Polys: 428
Tris: 696
Verts: 399
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Textures:
GT_Tundra_Tan_DM.TGA, 2048x1024 Diffuse Map
GT_Tundra_ Tan _SM.TGA, 2048x1024 Specular Map
GT_Tundra_NM.TGA, 2048x1024 Normal Map

***
Bonuses:

1. High-Resolution (4096x2048) .PSD texture with separated layers that helps you to 'customize' your own colors, scratches etc.
2. High-Poly mesh that you may need if you decided to change topology, poly-count, make LODs etc.

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Issues:
Real-time standart.fx DirectX shader will not work correctly in 3ds MAX2012 and later.
***
Hope, it'll save your time and money.
Please do not forget to rate it :)
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