Futuristic Multi Level Labyrinth Modeled and Textured in Cinema 4D
- the whole complex is only 151288 quad-polygons therefore can used used in games but it also works perfect for films and animations - triangulated game-ready model is also included / total tri-polycount is 300000 for the whole complex / appr. 70000 tri-polygons per level - includes Vray and C4D materials / no textures | 4 materials - 4 levels/floors in the complex - levels are connected by stairs and the 4 connection gates per level are 45 degrees from the center-point of the labyrinth - ALL levels can be rotated by 90 degrees / after rotation it puts your possible game/film character to a new position in the scene - getting out is relatively easy but if you set up tasks to fulfill on the levels it can be very challenging to pass through - there is a “fight arena” on each level in the middle - maze walls can be moved up and down on the levels so you can create unexpected situations
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