This is a very nicely detailed model of a fantasy gnome or goblin, as described in many bestselling fantasy books and novels. This one is specialized on hunting all kinds of enemies with his large variety of poisened arrows, fired from his accurate blowpipe. Therefore he carries a whole lot of different poisenbottles, as well as many arrowfilled quivers and a ragged dagger for close combat. For Even better accuracy, he got himself an adjustable occular zoom device, stolen from a dwarfen craftsman.
This character has been modelled and optimized, to be used in game engines. It comes with a very efficient UV layout, 3 different materials and a performance friendly polycount. However, due to its highly detailed textures, it can also be used for rendering scenarios and closeup shots.
The renderings are done with the Maya viewport 2.0 to give a better preview result.
-1024x1024 texture maps: Diffuse/Color, Normal, Specular in .psd and .tga file format.
-Game optimized, partially overlapping UV layout.
-Standard Maya Phong material with adjusted values and set texture paths. -The glas shader is a standard Blinn, with a simple reflection map.
-Usable, without any special plugins.
-Real life scale.
-Please Note: This model was not intended for subdivision. -Presentation Plate is not included in scene.
Thanks a lot for viewing and enjoy the product!
Please give me some feedback and rating, if you purchase this item. I would love to see, where you put it to good use;) This way can you help me improving the models quality to increase your satisfaction!