This is a mid-poly elephant, its general shape is anatomically correct. It was originally made in 3ds Max 9 using mostly quads.
The model was made with a very clean topology for easy animating.
This model is suitable for use in broadcast, high-res film close-ups, advertising, scientific visualization, and forensic presentation.
This model is an accurate representation of an elephant using a scale of 1unit = 1 meter. Built to real world scale, the elephant is about 3 meters from shoulder to shoulder, about the same proportion as a full size African Elephant.
The Model uses the Mental Ray renderer and utilizes Sub-Surface Scattering for an organic look.
It contains Normal, Diffuse, Specular, and Dermal texture maps each at a resolution of 2048 x 2048.