Furry dog toy Bone! Ultra low poly count (500) and at 150,000 hair particles, render times are still very economical. Hair was done using 3ds Max's default hair modifier.
- High detail, ultra low poly model - unit proportions are accurate and model scale is 1:1 - V-Ray materials and hair particles can be easily adjusted for preferred color. - Nomenclature of objects is logical and organized. - 3ds Max scene contains V-Ray 1.5 materials and lighting configuration shown in thumbnails.