- The asset is prepared for Unreal Engine 4.13.1 - The preview images are screenshot from the baked scene - The pivot of the asset is at 0,0,0 - The studio scene is not included
- The model is not collapsed - The pivots are at 0,0,0 - Drag the assets into your scene and move them to 0,0,0 to align them - The model is suitable for closeups - All objects and materials are named - The object is unwrapped for UVW Map Channel 2 - The unwrapping method within 3ds Max was a flatten mapping with packed clusters
- UE4 shaders/materials/textures are included - FBX is exported from 3ds Max - FBX includes material IDs and UVWs - no materials/textures for FBX
- Unreal Engine 4.13.1 - FBX
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