Special Offer! Off

:::
Selected items only. See more offers in My Account.
Sale

Functionary Man

FORMATS
NATIVE
3ds Max 2013  |  V-Ray
3ds Max 2010  |  Default Scanline
3ds Max 2013  |  Default Scanline
3ds Max 2012  |  Default Scanline
3ds Max 2010  |  V-Ray
3ds Max 2012  |  V-Ray
OBJ
3D Model Specifications
11,405 Polygons
11,879 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 812001
98 Products
Since 2006
19
1

Have questions? Chat with us now.

24/7 Live Chat
E N G L I S H

Cute Functionary Man, ready for close up and HD renders.

M E S H   T O T A L S
Low poly: 11879 Verts, 11405 Faces
Hight poly (with turboSmooth 2): 183749 Verts, 363176 Faces

T E X T U R E S   A N D   M A T E R I A L S

(4096 x 4096)
MAN Skin_r.jpg
MAN Skin_falloff.jpg
MAN Skin_d.jpg
MAN Skin_b.jpg
MAN Coat_falloff.jpg
MAN Coat_d.jpg
MAN Coat_b.jpg

(2048 x 2048)
MAN Eye_d.jpg
MAN Hair_d.jpg
MAN Hair_b.jpg
MAN Shirt_r.jpg
MAN Shirt_d.jpg
Man Shoes_d.jpg

Main Preview images rendered with V-Ray

G E N E R A L   S P E C I F I C A T I O N S
Created with 3DSMax 2013
Clean mesh edge loops, only quad and minimum triangles..
Objects, Materials and Textures use descriptive and unique names
Scene objects organized by layers.


* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

E S P A Ñ O L

Gracioso funcionario, listo para primeros planos y renders de alta resolución

M A L L A
Baja cantidad de polígonos: 11879 Vértices, 11405 Caras
Alta cantidad de polígonos (con turboSmooth 2): 183749 Vértices, 363176 Caras

T E X T U R A S   Y   M A T E R I A L E S

(4096 x 4096)
MAN Skin_r.jpg
MAN Skin_falloff.jpg
MAN Skin_d.jpg
MAN Skin_b.jpg
MAN Coat_falloff.jpg
MAN Coat_d.jpg
MAN Coat_b.jpg

(2048 x 2048)
MAN Eye_d.jpg
MAN Hair_d.jpg
MAN Hair_b.jpg
MAN Shirt_r.jpg
MAN Shirt_d.jpg
Man Shoes_d.jpg

Las imágenes principales fueron renderizadas con V-Ray
E S P E C I F I C A C I O N E S   G E N E R A L E S
Creado con 3DSMax 2013
Malla limpia y organizada, con posibilidad de “edge loop”, solo cuadrados y mínima cantidad de triángulos.
Objectos, Materiales y Texturas tienen nombres únicos y descriptivos.
La escena está organizada por capas (layers)
Related Products
More Products By Artist