This is a low poly base mesh with a zremeshed topology that can be easily sculpt.
The animal has anatomically correct head and has zremeshed topology. The animal sculpted in ZBrush 2019.1, final images rendered with Zbrush.
The animal was modeled with ideal proportions.
From this base mesh you can easily dynamesh with the body and add details. You can create different type of heads or creatures.
In ZBrush there is no another subdivision level.
- the mesh contains only quads and tris - clean geometry - available for improving and re sculting - edge loops based topology - anatomically correct model - suitable proportions - smoothable polygonal model - includes only head - no teeth and tongue
Total Vertices: 12,772 Head only in lowest subdivision: 11,058