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Cartoon Man 06 Clipart Guy

$59$41.30
or
Royalty Free License
- All Extended Uses
Nov 29, 2011
CheckMate Pro Certified
FORMATS
NATIVE
3ds Max 2009  |  Default Scanline
FBX
OBJ
tguy6_psd.zip
.PSD texture sources
3D Model Specifications
2,107 Polygons
2,193 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID 641038

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186 Products
Since 2005
Suitable for use in broadcast, animation shorts, clipart, advertising. ( Originally created with 3ds Max 2009 )
Content from the scene:
- Main character with 4 body textures and 3 head textures.
- Glasses, suitcase, laptop, smartphone, ballpoint, mug, chair and desk. All shown in renders included.

Looking for Rigged Version search product ID: 643176

|| CONCEPT & DESIGN ||

This character contains a complete set for business man cartoon ClipArt style; expressing simplicity, clean design and quality. Its basic shapes gives this cartoon versatility to represent a wide range of ages. He is wearing a semi-formal attire with a white shirt, fine gray trousers, a blue tie and black shoes. He's also wearing black mount glasses. The character is suitable for many nationalities, Asian, European, American, and many others. This character is an original creation from the author based on its own knowledge and research . Any similarity with existing characters, or real persons, living or dead, is purely coincidental.
|| SPECS ||

This model contains 2 separate character objects + 9 accesories objects.
2107 polygons with TurboSmooth OFF
16,072 polygons with TurboSmooth ON (set to 1 iterations.)
Standard materials only.
Rendered images with Default Scanline Renderer with Ray Trace active.

|| TEXTURES ||


1024x1024 JPG (12) - body(4), head(4), accesories (4)
512x512 JPG (3) - ballpoint, mug, smartphone
Handmade Editable Texture files (.PSD) are included)

|| GENERAL ||

Units used: Centimeters. Model is 63 centimeters tall.
Scene objects are organized by layers.
No third-party renderer or plug-ins needed

|| ADDITIONAL NOTES ||

File formats other than 3ds Max exported as base mesh (not smoothed)
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