- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
- Includes same V-Ray materials from previews (scene not included) - Ready to render using GGX shaders from V-Ray 3.2 - Windows / Glass parts have thickness - Body paint geometry has simmetrical UV mapping - Modeled to real-world scale (mm) - Detailed model with accurate proportions - Very clean topology, no use of n-gons, isolated vertices or overlapping faces - No turbosmooth or subdivision modifier applied - Suitable geometry for videogames, real time or VR applications - Simple interior mesh - Multi/Sub, separate ID's for each material - Formats available: .max (2016) and .fbx - Separated parts for easy manipulation (body, interior, wheels, windows)