The Maya 2012 formats are set with the '3' hotkey for the geometry approximation preview and render.
FBX is directly exported from Maya. Obj is directly exported from Maya (.mtl included)
cheetah mesh: 11502
background plane: 260
SHAVE AND A HAIRCUT NOTE: You would need Shave and A Haircut for Maya 2012 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh. For an even better render quality you can increase the hair primitives count up to your machine memory limit. The actual rendering time is about 5 minute for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium Quadcore with 8GB RAM) --5 different hair systems. The Shave and Haircut Fur is included in each MAYA format (2012 ma/mb). The OBJ and FBX formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2012 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.
* The actual files have been created with Shave and a haircut 6.0 ** Please always use an updated Shave and a haircut release to avoid rendering issues.