3D Cartoon athlete soccer player, suitable for use in broadcast, animation shorts, advertising., HD renderings. ( Originally created with 3ds Max 2014 )
|| CONCEPT & DESIGN ||
Designed with cartoon stylized proportions, simplicity, and attractive colors, a blue eyes man about 30-35 years old and light skin. Intended to represent a generic soccer or football player of any country or team. (Its outfit is also brand-free). This character is an original creation from the author based on its own knowledge and research. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.
|| GENERAL ||
Units used: Centimeters, Model is 180cm tall. Unit system settings: 1 unit = 1 cm Scene objects are organized by layers. No third-party renderer or plug-ins needed
|| FBX & OBJ ||
File formats other than 3ds Max exported as base mesh (non- subdivided). Use of TurboSmooth or similar is needed for optimal look. All clothes and shoes will need a similar modifier to 3ds Max 'Shell modifier' at 0.34cm thick.
|| SPECS ||
This model contains 10 separate objects. 7,305 polygons with TurboSmooth OFF 57,488 triangles with TurboSmooth ON (set to 1 iterations. With TurboSmooth active, polygons count by triangles) Standard materials only. Easy to switch renderer. Rendered images with Default Scanline Renderer with advanced lighting Ray Trace active.
Handmade Editable Texture files (.PSD) are included), most features in .PSD document are vector shape objects can be easily re-sized if higher dimensions needed. Mapped areas are tagged with labels and color to identify body parts and cloths.