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Bonfire

$151
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2014 Default Scanline 2014
3ds Max 2011 Default Scanline 2011
3ds Max 2012 Default Scanline 2012
3ds Max 2014 Default Scanline 2014

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3D Model Specifications
Product ID:871455
Published:
Geometry:Polygonal Quads/Tris
Polygons:1
Vertices:1
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2009
Currently sells 37 products
Achievements:
Product Rating
Unrated
Description
A Animated Bonfire, with Fire, Flamecrow,Sparks and Smoke.
Made in 3dsMax WITHOUT PLUGUINS ,
with Pflow, Procedural maps, modifiers and others.

DOWNLOAD the full Animation to feel real time animation and atmosphere in PREVIEWS ==>>>>^^

Render time: ~40 sec per frame 720p; in a i7 6gb ram.

1 - Use the Dummy 'Bonfire_PositionCtrl' to Move or rotate the Bonfire;

2 - With some knowledge in 3dsMax and Pflow
you got put Fire, Smoke or Sparks on anyother objects that you want.

3 - Three diferent Wind types that you can turn on/off(put zero in your turbulence values) or ajust;

4 - Are used Facing particle type that ever look at to camera 'Cambonfire' in scene. So if you will use a other camera,
Align and link source and target of the 'CamBonfire' in scene to your new Camera;

5 - The Smoke are not receiving light, are using Selflumination on your Materials to give your color on Diffuse channel, And Opacity to your facing cut and fade;

6 - All maps and texture used are procedural or are included in substance ready that comes with 3dsMax.
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