BMD-2 Soviet Airborne Fighting Vehicle. A highly detailed model suitable for a next-generation game engine. Four versions in one file. The .max file contains all the things necessary to make BMD-2, 2K, 2M (with a Berezhok launcher system) and a BMD-2 fielded version with crates and wooden logs.
The model is fully uvmapped and contains diffuse, normal and specular maps for all parts. Maximum texture size is 2048^2.
Hatches are openable and it is also possible to animate the suspension.