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The intellectual property depicted in this model, including the brand "blackberry electronics", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Accurate model of BlackBerry Curve 3g. Model made in 3DSMax 2008 and is supposed to be used with turbo/meshsmooth modifier or any subdiv method you use, so you can achieve any level of detail.
Renders were made using VRay 1.5
Main product format is 3DMax. Max archive includes: 1) BlackBerry_Curve_3g.max - clean scene with textures applied but no shader setup. You can use this scene as a base for further work with any render engine you use 2) BlackBerry_Curve_3g_vr.max - scene with VRay materials, shaders and scene setup to get the same renders as on thumbnails 3) Textures
Please be advised that only VRay version of Max file has scene setup, shaders and textures applied. All other files and formats have only textures applied. They do not have any shader or scene setup, just textures.
You can get textures either from Max archive, or download it from Accompanying product files.