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3D model Bear (3) (FUR)

3D Model License: Standard    Upgrade License
Dec 11, 2017
CheckMate Pro Certified
FORMATS
NATIVE
Maya 2017  |  Arnold
Maya 2018  |  Arnold
OBJ
FBX
Other
3D Model Specifications
11,482 Polygons
11,574 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1227484
436 Products
Since 2005
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High Detailed Photorealistic Bear; UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.
This model has a clean geometry based on loops and 'only' quads. It comes with Maya settings for Arnold renderer.
- eyes, corneas, gum/teeth and tongue are modeled separately.
The model is provided in both the default pre-rigging pose and signature/preview pose, in separate maya files.
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BlendShapes included:
- Open/close mouth
- Open/close eyes
- Aggressive
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--10 High resolution textures (main color maps are .tga):
-color.tga (8192x8192)
-bump.jpg (8192x8192)
-specular.jpg (8192x8192)
-displacement.tif (8192x8192)
-normal.tga (8192x8192)
-furClumps.jpg (8192x8192)
-furDensity.jpg (8192x8192)
-furKink.jpg (8192x8192)
-furThickness.jpg (8192x8192)
-subS.jpg (8192x8192)
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Measurement units: centimeters
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Formats included:

-Maya 2018-
Bear_SignaturePoseMaya2018Shave96v11.ma- signature/preview pose (maya 2018 ascii)
Bear_StandardPoseMaya2018Shave96v11.ma - default pre-rigging pose (maya 2018 ascii)
hairCurvesExportedMaya2018.ma - hair curves (nurbs) converted from shave and a haircut hair primitives (maya 2018 ascii)

-Maya 2017-
Bear_SignaturePoseMaya2017Shave95v12.ma- signature/preview pose (maya 2017 ascii)
Bear_StandardPoseMaya2017Shave95v12.ma - default pre-rigging pose (maya 2017 ascii)
hairCurvesExportedMaya2017.ma - hair curves (nurbs) converted from shave and a haircut hair primitives (maya 2017 ascii)

-Fbx-
hairCurvesExported.fbx - hair curves (nurbs) converted from shave and a haircut hair primitives.
Bear_SignaturePose.fbx
Bear_StandardPose.fbx
Bear_MouthOpenedMorph.fbx
Bear_EyesClosedMorph.fbx
Bear_AggressiveMorph.fbx

-Obj-
Bear_SignaturePose.obj
Bear_StandardPose.obj
Bear_MouthOpenedMorph.obj
Bear_EyesClosedMorph.obj
Bear_AggressiveMorph.obj
----------------------
Polycount (quads):

Bear main mesh: 8276
eyeballs/corneas: 224
gum-teeth: 2778
tongue: 204
background plane: 1

***********************
SHAVE AND A HAIRCUT NOTE:
You would need Shave and A Haircut for Maya 2017/2018 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh.
For an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram - about 8 minutes for a 1480x800 frame)
--4 different hair systems for a total of about 2.5 mil. hairs.
Included: Exported hair curves created by hair primitives (FBX and Maya 2017/2018 ascii) so you can use them as guides if you' re using a different Fur/Hair plugin.
* The actual files have been created with Shave and a haircut 9.5 (maya 2017) 9.6 (maya 2018)
** Please always use an updated Shave and a haircut release to avoid rendering issues.

ARNOLD RENDERER NOTE:
The actual rendering settings (AA=3) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.
OTHER NOTES:
-The model is provided in the standard pre-rigging pose.
-The signature preview pose is included in a separate maya file.
***********************

NO POSTWORK ON THESE RENDERS (ARNOLD)
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