This detailed model has been created in 3ds Max 2012 and uses the mental ray renderer.
The scene contains seven cameras which have been used to produce the published preview images. Everything you see in the preview renders is included in the product.
All the scene objects have been organised into hierarchical groups. All objects are editable polygons and have been cleanly modelled. The scene is entirely made up of quads and tris.
In real world dimensions the archway is 12.2m high and 8.1m wide.
All objects are textured. Five textures are used in all. The textures use mental ray's shaders and templates. The archway's sandstone texture has two 2048 x 2048 bitmaps (diffuse and bump). The archway details use a similar texture, but with lesser bump and roughness settings. The wooden gate uses a 2048 x 2048 texture for the bump map.
The model is also available in FBX and OBJ formats.
No sub-division modifiers are applied to the objects in the model.
All the preview renders were produced on a Windows 7 PC with 4gb ram from the Max mental ray version.