This is a 3D model of one of the alien hostiles in the classic arcade video game Space Invaders.
The Space Invader Six model contains 64 separate pixel-objects, recreating in 3D the number of pixels in the 2D version of the alien hostile.
Layout: • Camera, lighting and HDRI included. • Fully unwrapped non-overlapping uvs. • Professionally modeled with quad polygons only. • Smoothable mesh, will provide clean subdivisions. • Geometry and textures are logically organized in naming. • Objects are layered/grouped and centered at 0,0,0.
File formats (works from version release and above): • 3ds Max 2010 (2009) • Cinema 4D R13 (2011) • Maya 2008 (2007) • Softimage 7.01 (2008) • OBJ (Wavefront .obj file) • FBX (Kaydara .fbx 2011) • 3DS (Autodesk 3D Studio-file) • All file types are quality checked and render similar (out-of-the-box) to the preview images in their native software. • OBJ, FBX and 3DS files might need adjustments to materials and textures (to render exactly like previews) when imported to other apps than mentioned above.
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