- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "space invaders", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
This is a 3D model of one of the alien hostiles in the classic arcade video game Space Invaders.
The Space Invader Six model contains 64 separate pixel-objects, recreating in 3D the number of pixels in the 2D version of the alien hostile.
Layout: • Camera, lighting and HDRI included. • Fully unwrapped non-overlapping uvs. • Professionally modeled with quad polygons only. • Smoothable mesh, will provide clean subdivisions. • Geometry and textures are logically organized in naming. • Objects are layered/grouped and centered at 0,0,0.
File formats (works from version release and above): • 3ds Max 2010 (2009) • Cinema 4D R13 (2011) • Maya 2008 (2007) • Softimage 7.01 (2008) • OBJ (Wavefront .obj file) • FBX (Kaydara .fbx 2011) • 3DS (Autodesk 3D Studio-file) • All file types are quality checked and render similar (out-of-the-box) to the preview images in their native software. • OBJ, FBX and 3DS files might need adjustments to materials and textures (to render exactly like previews) when imported to other apps than mentioned above.
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