Model's main parts include the main body (fuselage, wings, vertical stabilizer and engines), horizontal stabilizers, rudder, doors, cargo bay doors, turbines, fairings, flight control surfaces, landing gear and windows.
Flight control surfaces such as the ailerons, flaps, leading edge and rudder are separate from the main body of the model, allowing for animation potential. Passenger doors, cargo doors and landing gear doors are also separated.
The roof antenna is a separate part which can be easily hidden/unhidden as required.
The landing gear assemblies can be easily hidden/unhidden to show the landing gear retracted or deployed as desired.
Each provided file format (max, obj, 3ds and fbx) is located within a dedicated zipped folder containing all necessary textures in jpeg format. Textures range in size from 4096x4096 to 64x64 pixels.
Customer Only Downloads:
Textures: This folder contains all textures in psd format, ideal for editing. Renders: This folder contains all preview renders in png format, 1480x800 pixels. Animations: This folder contains all individual animation frames (for all animations) in png format, 1480x800 pixels.
Cameras and lights (x1 spot and x1 skylight) are included in the native max file. All parts logically named. All preview renders produced using Mental Ray. Modelled to real-world-scale in millimeters (mm). All texture paths are stripped within the native max file.