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5Zigen ProRacer GN Wheel

FORMATS
NATIVE
3ds Max 2014  |  V-Ray 2.40.04
Maya 2014  |  V-Ray 2.40.04
OBJ
Other
Heated Look Texture for the Brake Disc
Reflection Map for the Brake Disc
Brake Caliper Texture
Wheel Cap Texture
Mask for the Wheel Cap texture(just in case)
Tyre Sidewall Texture
Bump Map for the Rim
3D Model Specifications
83,774 Polygons
83,024 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 897891
7 Products
Since 2014

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'5Zigen ProRacer GN'

Polys = 83,774 ( iteration - 0 )
                   = 181,537 ( iteration - 1) {excluding the Tyre}
                  
       Verts = 83,024 ( iteration - 0 )
                  = 125,883 ( iteration - 1 ) {excluding the Tyre}

Also no need to Sub-Divide the 'Lug-Nuts'

If You Sub-Divide the Tyre as well, the Poly-count will go up to 646,382

Content:
               .max (3DS Max file) (2014 ver)
               .mb (Maya file) (2014 ver)
               .OBJ file

Textures:
       Bump Map for the RIM
       Diffuse Map for the Wheel Cap
       Diffuse Map for the Brake Caliper
       Diffuse Map for the Brake Disc
       Reflection Map for the Brake Disc
       Map for the Disc to give the Heated Hot Red Look
       Bump Map for the Tyre Sidewall

Resolution of all the Textures are 2k.
Except Tyre SideWall Textures, its 1k.

All are 'V-Ray Materials'.

NOTE: 'excluding the Tyre' means to leave the Tyre at iteration 0
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