This is a model highly inspired by Jonas Grundell design from 'designhousestockholm'. This 4-arm candleholder is very elegant and easy to apply to your scene.
The materials are already mapped with 3ds max shaders to give you a unique rough material for the metal parts. The candle arms themselves are pre-assigned with a lighter material. Both Glossy dark and a more metallic rough plastic material are available as well in the file. All without the hassle of textures. Instead, 3ds max shaders are mixed together creating a nice touch to the model to give you that extra sense of realism when placed in your scene.
The materials are VRayMtl from the start and are created with V-Ray 2.40.03. They are only using the basic parameters allowing you to use previous or newer versions of V-Ray as well.
3 Vray Physical cameras for the different angles used to create the preview images are still left in the scene including 4 Vray lights. The box which the candleholder is placed on is also including with a background.
The geometry consists of non-collapsed objects. The layout is: Editable Polygon (lowpoly, controlled detailing) -> Turbosmooth -> Unwrap UVW or UVW Map
All objects within the model is not grouped to avoid issues. The objects are however linked in a structural order and at the very top is a dummy object to help you organise your object. The dummy is set to Z:0 to help you place the object onto other objects with ease.
Extra files are main object exportet into the following formats: Autodesk FBX Collada AutoCAD 2007 DXF OBJ (Cinema 4D preset) OBJ - standard
wireframe shows the lowres model that is smoothed to perfection with turbosmooth modifiers.