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2013 Subaru Outback (Low Interior)

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "subaru", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Oct 28, 2013
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
Maya 7.0 Maya Software
Softimage 7.5 Default Scanline
3ds Max 2010 Default Scanline
3D Studio

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3D Model Specifications
Product ID:774182
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since October 2005
Currently sells 289 products
Product Rating
2 Ratings Submitted

Legal Notice: The intellectual property depicted in this model, including the brand "subaru", is not affiliated with or endorsed by the original rights holders.

High detailed 3D model of 2013 Subaru Outback with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and lights. Total number of objects is 15. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 7 textures, which vary in resolution from 35x35px to 2048x580px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required


   - .max format:
       • no MeshSmooth: 87,563 faces and 96,834 vertices
       • MeshSmooth level 1: 348,724 faces and 368,346 vertices
       • MeshSmooth level 2: 1,137,253 faces and 1,169,482 vertices

   - .scn, .mb and .obj formats:
       • low: 137,754 faces and 150,376 vertices
       • medium: 348,724 faces and 368,340 vertices
       • high: 1,137,253 faces and 1,169,476 vertices

   - .lwo and .c4d formats:
       • low: 87,563 faces and 105,117 vertices
       • medium: 348,724 faces and 384,762 vertices
       • high: 1,137,253 faces and 1,199,288 vertices

   - .3ds format:
       • low: 173,598 faces and 105,270 vertices
       • medium: 697,448 faces and 388,109 vertices
       • high: 2,274,506 faces and 1,224,868 vertices
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