Mobile Office

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 Default Scanline
Autodesk FBX
OBJ

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:921772
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,264
Vertices:1,436
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since January 2009
Currently sells 265 products
Achievements:
Product Rating
Unrated
Description
Mobile Office is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.

||SPECS||

Low Poly Model (1 Object)

• mobileoffice

|| Geometry ||

• 2316 Total Tris
• 1264 Total Polys
• 1436 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• Approximate dimensions: W:141'' x L:292'' x H:235''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 2048x2048 diffuse, specular, normal, gloss and ambient occlusion (AO) maps

• 2048x2048 metalness map also included for those who wish to use the roughness/metalness PBR workflow

• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped


* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Related Products
More Products by Artist