This is high quality polygonal model Mirror. Textures no required. System unit setup used - millimeter. Rendered in V-Ray. Gamma 2.2 Object are organized by group. All objects have materials No missing textures and texture paths cleared All objects have 1:1 scale
In the scene there are 1 V-Ray plane light and 1 V-Ray camera for studio lighting. Click render and you have same image as preview. The archive 3ds Max is present HDRI
Archive included: MAX 2012, OBJ, FBX & Mat_lib. V-Ray render & materials. 3ds Max 2012 - native application.
Displaying exquisite metalwork, this perspective-shifting design brings gridded three-dimensionality to a mirror. An integration of mirror and frame, this HOLLY HUNT original is anything but expected.