Simple miniature model of a civilian jet airliner on desktop stand.
Modeled via Blender 2.78. Rendered via Blender Cycles. Native BLEND file contains lighting and render setups in Cycles mode, and also node shaders / materials (only in BLEND file!) as shown at #1 thumbnail and #2 turntable images.
OBJ, FBX and STL formats are exported from Blender and submitted as a meshes/objects as shown on #3 and #4 turntables.
ZIP-archive 'airplane_texture_maps.zip' includes shader textures (diffuse and bump maps) in raster formats (dimensions are: 3072x2304 pixels) and also in vector formats (AI 8.0 / EPS 8.0). Vector textures can be exported to raster images with any dimensions you need.