Highly stylised and rigged middle east Cartoon Boy suitable for animation product.
Product is archived in rar file and it contains: -Native file created in 3Ds max 2014(Cartoon_boy_(T pose)). -file created in 3Ds max 2011(Cartoon_boy_(T pose)). -file with first shot in 3Ds max 2014 (Cartoon_boy_(pose1)). -file with second shot in 3Ds max 2014 . (Cartoon_boy_(pose2)). -OBJ file format. -FBX file format. -3ds file format. - Folder contains all the Bitmaps textures.
This scene contains 25 separate objects. Polygons with TurboSmooth OFF :13392 Vertecies with Turbosmooth OFF :12659 Polygons with TurboSmooth ON :75014 Vertecies with Turbosmooth ON :40424
Model most built on quads and has a lower than 2 %tris Model is built to real-world scale and centred in (0,0,0). Units used: Centimeters. Model is 130 centimeters tall. Scene objects are organized by layers and have proper names. Clean edge flow and topology. No scripts or plugins used (only vray for render). Model can be put simply in your scene. Textures:
Total number of textures and materials is 9. All bitmap textures have 1024x1024 resolution. Most of the Objects have unwrapped UVs . Bitmap texture are in PSD format for any further modification.
Model already rigged, and ready for any animations. Rigged with Bone and skeleton default and create control for body of character inclusion: Control Neck, Chest, Hip, Hand, Leg, Eye, Elbow, Knees, Mouth, Eye, Tongue...With Hand, Leg,Mouth, Eye, Tongue have the more the system numbers adjust animation in attribute. all transforms and rotations are frozen and set to 0. About 20 face features for animate expressions. Clear and clean rig for easy manipulations.
Rendering: All preview images are rendered with Vray engine version 3.20.02 No post production of the images.
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