Microwave for physically based rendering with 3ds Max 2016 mantal ray.
The model was originally created in 3Ds Max 2016, then fully textured and rendered using mental ray.
Mesh was textured with industry leading software Substance Painter. Textures were exported for use with 3ds Max shader Arch&Design to create physically accurate photorealistic renderings with mental ray.
All geometry and visual aspects of the model are optimized to give you highest possible quality for up to 2k renders. There is no post-production used on any of the renders you see.
- This model is accurately sied to match the real object. - Model is sub-dividable to allow turbosmooth iterations to increase mesh smoothness. - Polycount is moderate to enable fast renderings with high result due to normal maps balancing the difference between high-res and low-res model leading to smooth surface look. - The material workflow and shader used guarantees physically correct photorealistic renderings. - The mesh is Unwrapped non-overlapping. - High resolution textures for high quality render results. - No extra plugins are needed for this model. - Lights and cameras are not included in the scenes.
- File formats - 3ds Max 2016 mental ray - 3ds Max 2013 mental ray - fbx - obj
All testures in 2048x2048px resolutuion
Diffuse: Yes Reflection: Yes IOR: Yes Normal: Yes Roughness: Yes Displacement: Yes Translucency: No Emission: No
- Model consists of 8310 Polygons and 5206 Vertices.
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