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This model is a Twelve Meter Class inspired by those who participated in the America's Cup of the early eighties. - Models Cinema 4D and Blender are ready to render - Trimming of the sails is controlled by cursors (Blender only) ----> see animated preview - The different parts of the model are correctly named and classified - Model at real world scale (LOA : 20,05 meters)
RENDERERS/RENDERING - Previews rendered with Advanced Render except Blender specified - Advanced Render AR3 is used with Cinema 4D R12 - Models Cinema 4D (Advanced Render) and Blender (Internal) with their materials and textures mapped are ready to render -HDRI environment used for thumbnails is not include. Two previews (Cinema 4D and Blender Render specified) show the appearance at first rendering of this product
TOPOLOGY - Subdividable Topology mainly with quads for most parts - Low poly geometry smoothed (HyperNurbs in Cinema 4D, Subdivision Surface Modifier in Blender) - 123378 polygons with Subdivision Level 0 - Most parts can be subdivided for close-up
FBX---DAE---OBJ - Same low poly geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures of the directory have to be loaded and mapped. - FBX, DAE and OBJ Format come from Cinema 4D R12 - Another OBJ format comes from Blender 2.63
MATERIALS - Materials used for previews are include (Cinema 4D, Blender) - Three different materials for the hull are include (Cinema 4D, Blender)
TEXTURES - 27 images textures .jpg and .png are include with Cinema 4D, FBX, OBJ and DAE formats - 25 images textures .jpg and .png are include with Blender format (Less than other formats because Blender file use procedural textures for the hull) - Sails use 4096 x 4096 pixels textures .jpg : Color/Diffuse (right and left), Bump, Displace, Transparency/Translucency