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Twelve Meter Class

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "americas cup", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Cinema 4D R12 Advanced Render AR3
Blender 2.63 Blender Render 2.63
FBX C4d R12
Collada C4d R12
OBJ C4d R12
OBJ blend

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3D Model Specifications
Product ID:674877
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since March 2010
Currently sells 29 products
Product Rating

Legal Notice: The intellectual property depicted in this model, including the brand "americas cup", is not affiliated with or endorsed by the original rights holders.

This model is a Twelve Meter Class inspired by those who participated in the America's Cup of the early eighties.
- Models Cinema 4D and Blender are ready to render
- Trimming of the sails is controlled by cursors (Blender only) ----> see animated preview
- The different parts of the model are correctly named and classified
- Model at real world scale (LOA : 20,05 meters)

- Previews rendered with Advanced Render except Blender specified
- Advanced Render AR3 is used with Cinema 4D R12
- Models Cinema 4D (Advanced Render) and Blender (Internal) with their materials and textures mapped are ready to render
-HDRI environment used for thumbnails is not include. Two previews (Cinema 4D and Blender Render specified) show the appearance at first rendering of this product

- Subdividable Topology mainly with quads for most parts
- Low poly geometry smoothed (HyperNurbs in Cinema 4D, Subdivision Surface Modifier in Blender)
- 123378 polygons with Subdivision Level 0
- Most parts can be subdivided for close-up

- Same low poly geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures of the directory have to be loaded and mapped.
- FBX, DAE and OBJ Format come from Cinema 4D R12
- Another OBJ format comes from Blender 2.63

- Materials used for previews are include (Cinema 4D, Blender)
- Three different materials for the hull are include (Cinema 4D, Blender)

- 27 images textures .jpg and .png are include with Cinema 4D, FBX, OBJ and DAE formats
- 25 images textures .jpg and .png are include with Blender format (Less than other formats because Blender file use procedural textures for the hull)
- Sails use 4096 x 4096 pixels textures .jpg : Color/Diffuse (right and left), Bump, Displace, Transparency/Translucency
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