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Brass Zipper

Royalty Free License
- All Extended Uses
Included Formats
Mar 4, 2016
CheckMate Pro Certified
3ds Max 2015 V-Ray 3.20
3ds Max 2012 V-Ray 3.20

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3D Model Specifications
Product ID:1004059
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since June 2012
Currently sells 47 products
Product Rating
This is metal type zipper made in brass metal.

Scene is made of 4 separate elements linked between and placed in own layer.

Each model is Texture Unwrapped so any further texturing should not be a problem, metal parts and texture elements are separate mapped. You can see checker texture rendering and UWV mapping renderings how it looks like

Zipper_Slide (876 Quad Polys and 876 Vertecies)

Zipper_Teeth_Right (6160 Quad Polys and 6200 Vertecies)

Zipper_Teeth_Left (6160 Quad Polys and 6200 Vertecies)

Single Tooth is having 308 quad polygons and 310 vertecies

Zipper_Pull (456 Quad Polys and 454 Vertecies)

Zipper_Tape_Right (424 Quad Polys and 426 Vertecies)

Zipper_Tape_Left (424 Quad Polys and 426 Vertecies)

Each element is mapped separate and then at end all elements are scaled, in case you change scene you just need to move group of unwrapped mapping so they are not overlapping or repeating.

There are two materials in scene.

Metal (brass aged) 2K Textures
Reflect, HGlossiness, RGlossiness same 2K texture
Bump 2K texture in composite with noise procedural map

Textile (Jute) 2K Textures
2K bump normal map + additional bump map
2K diffuse map
2K Reflection map

All Textures are saved as PNG Lossless format except HDRI map which is .EXR format

Whole scene was lit with 5 lights and 1 HDRI Light (Map)
2 Key Lights
2 Fill Lights
1 BackLight

There are 7 Regular Target Cameras

Scene is rendered with V-Ray rendering engine. The scene unit is in millimeters. TurboSmooth is applied on top of stack so level of details can be controlled.

Please rate model. Thank You!
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