This scene was built in Maya 2016 and rendered using Mental Ray Final Gather.
The trashcan is parented to a control curve to facilitate organization and animation. This control curve also has a custom attribute for Smooth. You can change this attribute for more subdivisions on all smoothed geometry. This attribute controls the smooth for all smoothed geometry in the scene.
Poly and Vert counts are totals for all geometry in the scene with smooth set to 0. The model was rendered at a setting of 1.