Metal gate with pillars and lights on it. Modelled in 3ds MAX 2013. All the elements are polygon objects and assigned with proper material and texture. Texture maps are properly renamed and kept with the file according to the Checkmate specifications, so there will be NO ERROR of missing texture maps. Lighting and render setup is properly done for V-Ray, Mental Ray and Default Scanline and ready to be rendered as seen in the preview images. The elements in the scene are named properly and kept into separate layers for easy handling and to avoid naming conflicts while merging with other scene. Different elements are grouped and pivoted (may need updated after merging) properly for easy transformations and animation. There are three versions of the scene for rendering, V-Ray, Mental Ray and Default Scanline. Preview images are NOT colour corrected.
**This pack contains >> A metal ornamental building gate. >> Different elements of the model are separate but grouped together for easy transformation/animation.
**Working Unit 3ds MAX System unit for this model is Feet and Display unit is Feet w/Decimal inches Measurement of the gate without pillars Width: 14'3' Height: 5'
** Poly-count : Subdivision Level: 0
Polygons: 30759 Vertices: 31454
Subdivision Level: 1 (Only applied to the lights on the gate pillars) Polygons: 46151 Vertices: 38174
Made in 3ds MAX 2013. Rendered with V-Ray Advanced 2.30.01, Mental Ray 3.10 and Default Scanline Renderer.
Formats: .obj, .fbx has been checked. These formats do not include exact material definitions. These files only contains the models and included texture maps may needed to be reapplied. If you have any queries or need any help please contact us.