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The intellectual property depicted in this model, including the brands "mercedes-benz" and "mclaren", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Mercedes_Benz SLR McLaren 2006. Accurate, detailed exterior polygonal model of this great classic car. No interior geometry. The shaders are included, there are no textures except procedural textures. The color can be easily changed to any color you like by simply changing the base coat color in the shading network. Clean, efficient geometry, all polygonal. Base level: 31,103 polygons, 33,497 points (vertices). Very precise and detailed model constructed from SLR blueprints and photo reference. Example of some of the details included in this model: Wheels: brake discs, calipers, etc Detailed windshield wipers Head lights, tail lights and other lights are composed of bulbs, outer cover, and inner cover, reflectors. Logo on side of car is made of geometry. The 'gills' are modeled individually for a precise fit.