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Mercedes E Class 2010

3D Model License: Standard    Upgrade License
FORMATS
Cinema 4D 9.6
Lightwave 6.0
3ds Max 6.0
Maya 8.0
3D Studio
OBJ
3D Model Specifications
173,156 Polygons
190,242 Vertices
Subdivision Geometry
Textures
Materials
UV Mapped
Unknown Unwrapped UVs
Product ID: 504491
261 Products
Since 2002

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Accurate very high definition Mercedes Benz E Class 2010 model with detailed interior fully textured. Headlights and taillights are modeled and have bump maps applied. The model includes textured and modeled tires.{br/}{br/}Max 6.0 Format:{br/}Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.{br/}The polygon count is 173156 polygons at meshsmooth level 0{br/}{br/}Maya 8.0 Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior.{br/}{br/}Cinema 4D 9.6 Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior.{br/}{br/}Lwo 6.0 Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.{br/}{br/}Obj Format:{br/}In 3 different resolutions ranging from 168276 to 1558748 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.{br/}{br/}3ds Format:{br/}In 3 different resolutions ranging from 332673 to 3116020 triangles. Interior and exterior are saved separately so you can render the car also without the interior.{br/}{br/}Previews rendered in XSI.
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