Merocyan Japanese baby doll. The model is set render-ready in Blender. Model has a baked Normal map (XNormal bake).
Geometry: Low poly geometry. Mostly quads. No co-planar faces, ngons or isolated vertices. The model can be subdivided. 172 tris and 5922 quads.
UVS: non-overlapped UVS with optimal packing.
Textures: Diffuse and Normal maps included. Separate PSD file included in downloads with ambient occlusion as separate layer. Texture resolution is 2048x2048
Normal map: The normal map was baked from high poly mesh using XNormal (Mikk Tspace)
Please note that Cycles render in Blender has currently issues dealing with low poly objects and normal maps. Its better to use Blender internal renderer if one wants to use the baked normal map. With Cycles render its better to subdivide the object.
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