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Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2016 mental ray

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3D Model Specifications
Product ID:638919
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since December 2005
Currently sells 211 products
Product Rating
1 Rating Submitted
Meg - photorealistic female model (v3.4):

=====| USAGE |=====
- Advertising
- Presentation
- Visualization
- Various Simulations
- High-res film closeups
- Education
- Fun

=====| FEATURES |=====
- Renders as in previews (mental ray)
- Physical Camera set (DOF effect)
- RIGGED with skin and biped
- FLICKER FREE ANIMATION solution (AO, HDRI - selective color gradient)
- MORPH controlled expressions (lip synchronization ready)
- FACE CONTROL v1.2 system (50 control objects)
- SSS (Sub Surface Scattering) materials
- WIRED PARAMETERS to automatically synchronize morpher
- 6K TEXTURES (Color, Overall, Subdermal, BackSurface, Specular, Reflection)
- 3K DISPLACEMENT map to highlight smoothed topology details
- Hair&Fur HAIR for realistic results
- SPLINE based brows, lashes, nasal hair and private parts hair
- DENTURES (product ID: 899052) for photorealistic smiles
- Clean edge-loops based topology
- 3ds Max 2016 or higher compatible
- 4Gb DDR3 minimum (8Gb recommended)
- System Unit: Metric (cm)

=====| SUPPORT |=====
- Contact the author via 'SUPPORT TICKET' for any questions regarding custom changes or discounts
- You can update your previously purchased models
- This model will be updated frequently or upon request

=====| POLY COUNT |=====
Meg body - (6306 polys, 6237 verts)
Mouth, teeth - (9427 polys, 9585 verts)
Brows, lashes, pubic hair - (splines)
Dress - (7033 polys, 7553 verts)
Jewels - (20524 polys, 20858 verts)
All - (52942 polys, 52763 verts)

=====| TEXTURES(30) |=====
6144x6144 (JPG x 6) - Main Body (Meg)
4096x4096 (JPG x 1) - Background
2048x2048 (JPG x 16) - Tongue, Dentures, Jeans
variable (JPG x 7) - Sci-fi, hair color

=====| TIPS |=====
- CenterEyes: Align 'CONTROL-ViewPoint' to 'ViewCenter'. (useful when creating new morph targets, to restore 0.0 values for auto eyes morphs)
- DummyHeadBindCollector (Layer: '0 (deault)') - Link to it every object that must move with the head bone.
- DummyJawBindCollector (Layer: 'System Mouth') - Link to it every object that must move with the lower jaw.
- Eyelids moves automatically to the left, right, up and down, depending on the 'Control-ViewPoint' helper position.
- The mouth system works correctly, according to the movement of the jaw.
- Meg is 172cm. 62kg. young woman, caucasian. Age: 25. Body type: normal. Occupation: Photo Model.
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