Lowpoly medieval/fantasy high house. It has 2639 vertices, 1742 faces, and 3481 triangles. It was not modeled to be entered. Native format is Blender. Scale in native app - approx 5.5x6.3x10 m (18x20.6x32.8 feet). Origin is at world center and at the bottom center of the building. Beauty renders are with Blender internal (lighting setup not included), other previews are within app (Blender) views. The last preview is a sample screenshot from Unreal Engine. UE Mannequin and scene are for scale and not included.
Textures include 2048x2048 JPG format - tiled Dark weathered wood (with one lighter variation), Dirty planks (4 different variations), Two doors, tiled Arch, tiled Wooden shingles and only horizontally tiled Stones. Diffuse and Normal maps are used in the native file (Blender) and previews. Specularity, Height, Smoothness and AO maps are included for convenience in the texture pack, but not used. Blender file has the same textures as preview packed.
Textures in formats other than .blend may have to be reassigned.