This is the set of low poly medieval assets. The assets are properly named and the textures are named according to the materials. Three of the pumpkins share the same texture space and material which is named 'SetOfPumpkins'. The rest of the objects have separate materials and texture space which are properly named. The texture sets are comprised of 2048x2048 resolution. I use PBR workflow which is, in my opinion, the best for this kind of assets.