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Medieval Alien Knight

$6$4.20
or
Royalty Free License
- All Extended Uses
Included Formats
Maya 2010 mental ray 2010

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3D Model Specifications
Product ID:746199
Published:
Geometry:Polygonal
Polygons:4,244
Vertices:4,242
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2013
Currently sells 72 products
Achievements:
Product Rating
Unrated
Description
The medieval alien knight was conceptualized to combine these two
genre. The four eyes on the helmet were intentional. Of course
these could be removed from the PSD file and the texture so that
the character might pass for simply a medival knight as well.

This is a fully poseable character.
Find the Top CTRL and the control curves underneath
this node to animate.

The model currently has a simple animation set on on controls.
Return the timeline to 0 and delete all keays from both
control groups to return model to bind pose.

The swords are separate geometry parented to the hand controls.
Just unparent these items if you wish to use them as props.

There are quick selection sets for all animation
curves as well.


There are PSD files included for:
1. Color map
2. bump


Note on smoothing.

Both the knight and his swords have smooth nodes that are connected to the TOP CTRL curve.

Use these smooth attributes to control subdivision levels if desired.

The smooth nodes allow for
multiple subdivision settings. 0 - 2. Vert and face numbers were taken from the setting 0.
Renders were done at setting 1.

Lighting and environment were intended for display renders only.
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