McLaren MP4-12C

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "mclaren", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Blender 2.78 Cycles Render
Other
Autodesk FBX
Collada
OBJ
StereoLithography

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3D Model Specifications
Product ID:1043360
Published:
Geometry:Polygonal Quads/Tris
Polygons:247,947
Vertices:270,865
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:No
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2014
Currently sells 9 products
Achievements:
Product Rating
1 Rating Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "mclaren", is not affiliated with or endorsed by the original rights holders.

Description
Highly detailed Mclaren MP4-12C model.
Fully detailed Interior with color and height textures included.

The .blend model comes with realistic PBR materials, studio lighting setup, a wing door opening animation and cameras.

The objects have been appropriately grouped/parented which make them easy to animate. (Only .FBX and .blend support this)
The mesh is ready for subdivision. Most objects use a subdivision value of 2 in the preview renders.

The car is modelled in Blender and exported to additional formats. The presentation images are rendered with Cycles.


Materials are only included in the .blend.
Most textures use UV mapping, some use generated texture coordinates.


Notes:
A list (.txt file), with information about all the objects textures, the texture-type and used texture-coordinates, is included in the Texture zip-file. (See the last image).


Download the 'McLaren MP4-12C Pack' zip-file to get all the files in one zip.


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Model Information:
Subdivision level: 0 (No Subdivision)
   270,865 Verts
   247,947 Faces

Subdivision level: 1-3 ('Optimal' Subdivision)
   1,153,092 Verts
   1,115,906 Faces


   134 objects ( + Light planes and ground planes)


    Units used: Metric

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File formats:
.blend (Native)
.FBX
.obj
.stl
.dae

The files have been exported by Blender and tested in 3D Builer or FBX Review and all formats have worked when imported to Blender as well.

NB! Some objects' normals have erroneously been flipped during export.
- Futhermore, the .dea file contains a few objects which were flipped during export.
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