The intellectual property depicted in this model, including the brands "enkei", "fia gt1", "exxon mobil", "mclaren", "johnnie walker", "sap ag", "brembo", "sparco", "cnn", "pirelli", "moet chandon", "honda", "mobil" and "formula 1 racing", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Legal Notice: The intellectual property depicted in this model, including the brands "moet chandon", "cnn", "fia gt1", "exxon mobil", "sparco", "johnnie walker", "mobil", "mclaren", "formula 1 racing", "pirelli", "enkei", "brembo", "sap ag" and "honda", is not affiliated with or endorsed by the original rights holders.
This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. It`s the most accurate and realistic McLaren Honda MP4-31 of the market. It has all of details of Mp4-31 model. Rigged in the maya version. This is a recreation of McLaren Honda Mp4-31 model,it can suffer modification over the season. Included all types os wheels, Fernando Alonso and Jenson Button, theirs helmets and the steering wheel. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 90510 Vertex count : 94752 In the high poly: Poly count : 1477688 Vertex count : 1494721 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality It has three UV textures, one for the car , other for the tires and the last one for the driver. It has color textures, specular textures, displacement textures,bump textures. The files are obj, fbx, mb ,c4d and 3DS. Included 7 different poses of each driver. In formats c4d, 3ds, obj and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format. In the maya format you can easily change the wheels, the pilot and the DRS(open and close). original file format maya render in linear sRGB