Football stadium scene with lighting setup. Native 3ds Max 2011 file. Fully textured ready to drop into any animation scene you wish. Renders came from supplied file with lighting and animated camera. Rendered with Max Scanline renderer with radiosity., but all materials are standard Max materials.
The exterior is complete for 360 degree view. The interior is low poly and setup for in-game geometry, fully UV textured on a face level and all texture maps are included.
The texture maps are scalable and will not effect any UV mapping. No N-gons meshes are quads and tris only. Built to real world scale and centered at 0,0,0.
File includes all lights and cameras and render settings.