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FORMATS
NATIVE
3ds Max 2013  |  Corona 2013
3ds Max 2012  |  Corona 1.3
3ds Max 2015  |  Corona 1.3
3ds Max 2012  |  Default Scanline 2012
3ds Max 2015  |  Default Scanline 2015
3ds Max 2016  |  Default Scanline 2016
Other textures
Other marmoset
FBX 2014
Other pbr info
Other info
Other Files
highpoly_hand_sniper.rar
3D Model Specifications
17,296 Polygons
17,526 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Product ID: 1007066
43 Products
Since 2014
6

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This is Qualitative 3d model of Female Sniper that can be used in Animation/Films/Games.


Character available in 2 Resolutions/Versions:

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Resolution 'LOWPOLY'
This version of the Character prepared to use in games.
It has Unique layout that is typically used in game industry. Character is mapped on one UV layout , Hair and Sniper Rifle are mapped separately.
Additionaly 2 skinned LODs levels


Content:

-3dsmax (2012-2015) scene
- FBX (2014) fomat with skinned Character

Textures:
- Body 4096x4096px
- Hair 2048x2048px
- Sniper Rifle 4096x4096px

- Rigged with 3dsmax Native Biped&Skin
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Resolution 'MIDPOLY'

you can use this version of the Character for rendering icons, closeup shots etc for best quality. There are more polygons than in Game Version.

Content:

- 3dsmax (2012-2015) scene with Corona Render shaders
- Corona Render vers 1.3
- textures for corona

- marmoset scene with character + pbr textures
- FBX (2014) fomat with bones
- Polygons: 414023
- Verts: 322074

- 18 separate texturesets !
- 2048x2048 and 4096x4096 high detail textures
- Rigged with 3dsmax Native Biped&Skin
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PBR Technology:

Marmoset Toolbag Scene + PBR Textures included!

Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually get game industry standard.

Textures supports PBR (Physical Based Rendering Shaders)


Info:

If you need/use Diffuse/Specular/Gloss Texture workflow you can easy and fast convert them in Photoshop using Documentation inside this package.
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Animation:

Rigged with biped. Biped can handle handmade and motion capture animation in BIP format.

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If you like you can click on my name to see all my characters.
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Have fun!
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