Standard Low-poly mesh with specified poly count and turbosmooth -Textures are 4096x4096 file are in jpg format -Sub Surface scattering shader applied -standard area lighting -Displacement maps for high polygon renders -Turbo-smooth for extreme detail -Sub-dermal maps also included and applied -Everything seen in the scene is included -lighting -Textures contains a diffuse, bump/normals texture resolution for high quality.
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